
Ahaz SP
Game and Level Designer

What I can do
Game Scripting and Design
Scene Setup and Lighting
Quest and Level Design, Visual and Text Scripting, 3D Software
Unreal Engine 5
Writing
Narrative, World Building, Design Documents, Humor
MY WORK
A collection of projects I've worked on, professional and personal

Everything I Worked on
Quest and Level Design
Assassins Creed Black Flag Resynced
I worked on this project as a Quest and Level Designer. In summary, I owned and implemented 3 Main Quests, 3 Side Quests and 1 Location. This role consisted of frequent collaboration across disciplines paired with a substantial amount of autonomy to achieve the final output in line with the director's vision. For implementation, I primarily worked on and mastered the engine's world and quest editors.
Please use the button below to find a more detailed breakdown of all my responsibilities!
Tools used: Ubisoft Anvil(Engine), Photoshop, Documentation Tools like MIRO, WORD, EXCEL etc
Riders Republic
Created the level layout of 1 of the 6 new areas concepted for the Skateboard DLC. Had complete ownership and worked according to feedback from the leads and Director as well as with collaboration with a Level Artist to bring the level to life.
Also created the quest in engine for the above event and a couple other existing levels repurposed for the new sport.
Tools used: Ubisoft Anvil(Engine), 3ds Max

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

Engine Used: Unreal Engine 4 & 5

































Started work as a level designer-
- Simplifying scenes in 3dsMax to lower poly count
- Import the scenes into Unreal Engine, light it and set up walkthroughs or make videos as per clients' needs
After taking over as lead of team-
- Continued above duties
- Manage team - task prioritization and distribution, handle attendance
- Training sessions for new joiners in other departments to convey what our team does































![Gameplay video.mp4_snapshot_10.08_[2019.09.11_23.25.46].jpg](https://static.wixstatic.com/media/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg/v1/fill/w_1216,h_645,q_90,enc_avif,quality_auto/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg)






![Gameplay video.mp4_snapshot_10.08_[2019.09.11_23.25.46].jpg](https://static.wixstatic.com/media/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg/v1/fill/w_1216,h_645,q_90,enc_avif,quality_auto/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg)






![Gameplay video.mp4_snapshot_10.08_[2019.09.11_23.25.46].jpg](https://static.wixstatic.com/media/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg/v1/fill/w_1216,h_645,q_90,enc_avif,quality_auto/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg)






![Gameplay video.mp4_snapshot_10.08_[2019.09.11_23.25.46].jpg](https://static.wixstatic.com/media/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg/v1/fill/w_1216,h_645,q_90,enc_avif,quality_auto/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg)






![Gameplay video.mp4_snapshot_10.08_[2019.09.11_23.25.46].jpg](https://static.wixstatic.com/media/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg/v1/fill/w_1216,h_645,q_90,enc_avif,quality_auto/890668_cea8a12a07bf4b05aee6d024e5a516d4~mv2.jpg)




































































































ABOUT ME
I'm passionate about all things gaming and technology. I specialize in Game and Level design, primarily in story rich narrative driven and competitive FPS games. I strive to create fun, believable mechanics and spaces for the player to navigate and be immersed in.
On a side note, I also might have an unhealthy fascination with the soulslike genre.


